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Job Description

The Senior 3D Graphics Software Engineer role at Aechelon Technology focuses on building a next-generation real-time graphics rendering engine and associated content creation tools. The position supports improvements across the art path and shader integration to advance realism and performance.

Responsibilities

  • Design and develop the next generation of a real-time graphics rendering engine and content creation tools.
  • Enhance the art path and integrate it with the shader engine to improve realism and performance.

Required Qualifications

  • Strong passion for real-time computer graphics and solid software engineering principles.
  • In-depth knowledge and hands-on experience programming in C and C++.
  • Experience developing OpenGL, Vulkan, or Direct3D applications, including real-time engines, graphics tools for the content creation pipeline, and programmable shading.
  • Strong analytical and problem-solving skills.
  • Ability to work with export-controlled technology.

Experience Requirements

  • 5+ years of experience designing and architecting 3D real-time graphics applications for the game, broadcast, entertainment, or visual simulation industries.
  • Experience leading a team of peers to ship exceptional products within delivery deadline constraints.

Desired Competencies

  • Rendering engine and scene graph experience, including options such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source.
  • GPU computing platform experience with OpenCL, CUDA, or DirectCompute.
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12.
  • Experience with multi-processing real-time systems.
  • Experience developing image processing software.
  • Experience with defect tracking systems such as Bugzilla or Jira.
  • Experience with configuration management (CM) systems such as Perforce or Git.
  • Experience developing tools for geographic data, including KML, vector files, digital elevation, and satellite imagery.

Technologies

  • C, C++
  • OpenGL, Vulkan, Direct3D
  • OpenCL, CUDA, DirectCompute
  • OpenSceneGraph
  • Unreal, Unity
  • Source
  • KML
  • Perforce, Git

Education

BS in Engineering, Computer Science, or similar technical field.

Benefits

  • Competitive base salary
  • Company performance-based profit sharing
  • 401k
  • 100% employer paid health benefits, including medical, dental, vision, life, std, and ltd insurance plans

Location and Work Setup

Orlando, FL (onsite)

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