OSS / Developer Relations Engineer
Job Description
Wizard Studios Inc is looking for its first developer-facing engineer who blends hands-on engineering with developer relations. The role focuses on advancing the open .wiz format and SDK adoption by shipping both core developer assets and the documentation and community touchpoints that make them usable.
Role Overview
You will split your time between building the reference library and SDK and making those artifacts understandable and compelling for developers. The work includes delivering the .wiz format spec, publishing SDK v0 with real examples, and producing docs, tutorials, talks, and community engagement activities.
Key Responsibilities
- Ship the .wiz format spec, reference library, and docs with Harry.
- Ship SDK v0 for plugins and presets, including nodes, pixel-processing effects, workflows, and audio plugins, with real examples before public launch.
- Improve model performance on Wizard code by providing examples, llms.txt, and evals that demonstrate how well agents use Wizard.
- Run Wizard open source projects, including repositories, issues, contribution guidelines, and releases.
- Seed the Wizard Marketplace with the first creators of plugins and presets.
- Build a developer community through demos, talks, livestreams, and pipeline and VFX meetups.
Requirements
- Engineering depth: you ship production code in C++ and at least one scripting language such as Python or TypeScript.
- API and format taste: you can judge whether an interface or file format will remain pleasant to use in five years.
- Clear writing: your documentation and examples help people reach a working result in minutes.
- Open source experience: you have maintained a project, run releases, and grown a community.
- AI-assisted engineering: deep experience building with agents and AI coding tools.
Technologies
- C++, Python, TypeScript
- llms.txt
- FFmpeg
- OpenColorIO, OpenTimelineIO, OpenUSD
- Blender, Remotion
What You Can Show
- Open source you maintain or contributed to meaningfully, especially in media, graphics, or developer tooling (FFmpeg, OpenColorIO, OpenTimelineIO, OpenUSD, Blender, Remotion).
- Docs, tutorials, or talks that developers actually used.
- DevRel or developer experience work at Vercel, Hugging Face, Supabase, Pixar, or a similar organization.
About the Role
You will report to Harry Pal, Wizard Studios Inc’s Founding AI/ML Engineer, and serve as the company’s first developer-facing engineer. Half of the role centers on building the format reference library, plugins and presets SDK, examples, and agent integrations. The other half focuses on making the work legible and loved through docs, tutorials, talks, and a community that includes developers, pipeline TDs, and AI builders shipping on Wizard.
Location
San Francisco, CA (onsite)